[docs]class Skill:
"""Represents a Skill and its Data
Attributes
----------
id : int
The Skill's ID
name : str
The Skill's name
explain : str
An untranslated explanation of the skill
en_explain : str
A machine translated explanation of the skill
skill_type : str
The Skill's type
judge_type : int
????
trigger_type : int
????
trigger_value : int
????
cutin_type : int
????
condition : int
????
value : int
????
value_2 : int
????
max_chance : int
percent stuff
max_duration : int
The max duration of how long the skill last in milliseconds
skill_type_id : int
The skill type's id
effect_length : dict
A dict of the minimum and max value of the how long the skill's effect
last
proc_chance : dict
A dict of the minimum and max value of the probability the skill will
take effect
"""
def __init__(self, skill_data: dict):
self.id = skill_data['id']
self.name = skill_data['skill_name']
self.explain = skill_data['explain']
self.en_explain = skill_data['explain_en']
self.skill_type = skill_data['skill_type']
self.judge_type = skill_data['judge_type']
self.trigger_type = skill_data['skill_trigger_type']
self.trigger_value = skill_data['skill_trigger_value']
self.cutin_type = skill_data['cutin_type']
self.condition = skill_data['condition']
self.value = skill_data['value']
self.value_2 = skill_data['value_2']
self.max_chance = skill_data['max_chance']
self.max_duration = skill_data['max_duration']
self.skill_type_id = skill_data['skill_type_id']
self.effect_length = skill_data['effect_length']
self.proc_chance = skill_data['proc_chance']
[docs]class LeadSkill:
"""Represents a Lead Skill and it's data
Attributes
----------
id : int
The Skill's ID
name : str
The Skill's name
explain : str
An untranslated explanation of the skill
en_explain : str
A machine translated explanation of the skill
need_cute : bool
A bool value if the skill requires a Cute Idol
need_cool : bool
A bool value if the skill requires a Cool Idol
need_passion : bool
A bool value if the skill requires a Passion Idol
target_attribute : str
What attribute the skill affects
target_attribute_2 : str
Another attribute the skill affects
target_param : str
What parameter the skill affects (Visual, Vocal, etc.)
target_param : str
Another parameter the skill affects
up_type : int
???
up_type_2 : int
???
up_value : int
???
up_value_2 : int
???
special_id : int
The skill's special ID
need_chara : str
If the skill needs a specific character
"""
def __init__(self, skill_data: dict):
self.id = skill_data['id']
self.name = skill_data['name']
self.explain = skill_data['explain']
self.en_explain = skill_data['explain_en']
self.type = skill_data['type']
self.need_cute = bool(skill_data['need_cute'])
self.need_cool = bool(skill_data['need_cool'])
self.need_passion = bool(skill_data['need_passion'])
self.target_attribute = skill_data['target_attribute']
self.target_attribute_2 = skill_data['target_attribute_2']
self.target_param = skill_data['target_param']
self.target_param_2 = skill_data['target_param_2']
self.up_type = skill_data['up_type']
self.up_type_2 = skill_data['up_type_2']
self.up_value = skill_data['up_value']
self.up_value_2 = skill_data['up_value_2']
self.special_id = skill_data['special_id']
self.need_chara = skill_data['need_chara']